Saturday, February 21, 2009
Prince of Persia on PS3
Alright, now I am making a quick review of the new Prince of Persia on PS3. As of the previous games, this was developed by Ubisoft and was released for a variety of formats last December 2, 2008.
Now, to summarize it all in a nutshell, the game is set in ancient Persia, although the exact century is not revealed. In the game, the player assumes the role of the Prince, whose name is not revealed in the game. The Prince is accompanied by a girl named Elika, whom he met after a large sandstorm diverted him from his course and he ended up in a mysterious land. Players traverse many different environments using the Prince's acrobatic abilities to scale walls and even crawl on the ceilings. Throughout the journey, players combat various enemies as they attempt to cleanse the land of corruption. The game's storyline and setting borrow heavily from Zoroastrianism.
Don't be confused by this anyway. This was actually a revamp of the main story itself, meaning it's not actually connected with the main trilogy.
Let's now discuss the gameplay. It was non-linear, meaning you can interact anywhere in the game in any time. The usual acrobatic moves as well as its controls have become more intuitive and sleek, making you have that in-game feel so to speak. The timing combat's been overhauled as well in order to cope up with its AI.
I've got no problems with the story. It's kind of good. It's not that bad nor great at all, it's just plain fine. But I must say, I can compare its story to that of a high-budget hollywood movie. I love the animation and the artwork as well.
If you're not yet initiated into the game then here's a trailer for you:
I am giving Prince of Persia an 8 out of 10. :)